![]() Once you’re back on your feet, head right through the open window. Head towards it and tune the transmission to head to your next location. Here, a TV will turn on and instantly get Mono's attention. Head through the door on your right, into the hallway, and through the crack in the next door. After doing that, head back to the right and cross over the planks. Through the doorway on the left, you’ll find glitching remains. Once you’re over, continue heading up the stairs. You’ll have to jump and grab her hand, so make sure to get a running start. Now, head back out the doorway on the right and meet her by the stairs. ![]() This will lift Six up to the level above you. ![]() Head through the door on the left and push the remaining TV down. Then, swing over to the left and jump onto the platform. Keep kicking it until it knocks over, and this will shoot you upwards. Jump from the TV on the right over to it and swing into the TV on the left. There will be a hook swinging in the middle of the room. For now, Six will boost you through the window. Here, you’ll find a bunch of TVs stacked on top of each other. Sneak through the broken door on the right and over into the next room. Here, you'll also run into Bullies and the Teacher. This section of IGN's Little Nightmares 2 walkthrough will guide you through this area. After making your way through the streets of the Pale City, you'll then enter the School.
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